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Sonic will spend his time both above water and underwater when blasting through the stage, and occasionally he’ll encounter strong water currents.
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Thankfully, Sonic Team has focused more on the ruins and water and less on the checkerboard hills, especially when it comes to the classic version of the stage. Sure I enjoyed the original stage, and liked the design, but it just seemed too similar to Green Hill. When Seaside Hill was first leaked to be the Sonic Heroes representation in Generations, I was a bit iffy on the choice. Hydrocity Underwater Vertical Bars in Seaside Hill You can see the top in action by checking out the preview. It looks like the Generations version strips the gimmick of some of this fun, as the top can only be used for a certain amount of time before running out of spin. Running atop the top, Sonic could control the speed and direction. The spinning tops were probably one of the best classic gimmicks to screw around with. Now this is an interesting one! Rather than working a classic gimmick into a modern stage, Sonic Team has added a Sonic 3 gimmick into a Sonic & Knuckles stage. Marble Garden Spinning Top in Sky Sanctuary Love that sound, next to the fire ball “whoomph!” of Marble Zone it may be one of my favorites. While SEGA has yet to release footage of these in action, I’m very much hoping that the “squeak squeak” sound effect returns.
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Picking up on the “Hilltop”, “Rooftop” stage name similarity, Sonic Team has taken things one step further and snuck in those strung up platforms. In this week’s Weekly Five we’ll run through five of these way past cool references. Yes, even though the game only features a handful of classic era zones, that hasn’t kept Sonic team from including callbacks to zones not featured in the game. Some screens feature road signs with in-jokes, while others feature references to classic Sonic stages from the Genesis/Mega Drive days. While Sonic Generations release is still a month away, thanks to the many screens and video clips released by SEGA, fans have been able to pick apart every pixel.
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